This week I have worked on other shots to make them look better. I cleared some movement of the character and improved timing of the shots.
For the shot 2 I decided to give more space for the lip movement: when a firefly sits on the face of the character, it irritates the lip and eventually it will make the character wake up and sit down.
Here is the timing before:
And after:
The same change happened to the Scene 3 – I added more time for the character to look around and at themselves.
In the Scene 4 I added more time in the end of the scene.
In the Scene 8 I added the camera focus change. However, it gives a strange stroke to the background while playblasting. It doesn’t occur in the actual render.
When rendered:

I have also added another final scene – a detail on the character.