My main focus this week was to find a way how to render my animations, as it was not possible to do in the university. I tried to render one scene over night on my computer but the rendering time for one shot was more than an hour which would make impossible to render all the scenes in time for the submission. I was not the only one having this issue – my friend and course mate Shizra also used rigs from ProRigs.com. She texted the ProRigs to ask if they have any suggestion how we could use render farm for rendering our projects. We also talked to technicians in our university asking the same thing, however they told us there I nothing they can do. After the whole week of emailing and trying to find the solution, Shizra suggested using Alembic export for the characters. This worked, however there were lots of problems that made me reexport it over and over again, plus will need to apply textures all over again which takes a lot of time.
I tried rendering the 2 scene using alembic charatcers and here’s a result:
I have also rendered the scene 4:
Imlike the render of the scene 4 much more as it is much brighter and looks better, however, the animation is still not perfect.