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3DCA Fundamentals

Week 9: Movement animation

This week we had to animate a movement from a reference we picked. As a character we used a pre-made rig.

My first attempt:

This animation was lacking a bit of details. For example, the end of the foot that goes up was not moving, which made the animation movement seem less real.

As my second attempt I tried to pay attention to more details:

For my final animation I smoothed a bit of the end pose as well as removed first two frames on the hand movement, because it was unnecessary.

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