Blocking plus isĀ even more extending the blocking by adding more poses in between the key ones. These poses are breakdown poses and their purpose is to better show the movement.
To simplify, the concept has to look like KEY – BREAKDOWN – KEY.
Last week we also received a feedback on our first blocking attempt. After the feedback I had to work more on the poses for falling:



This feedback helped me to develop my blocking:
Animated Artefact
I decided to start by animating scene 9 first, as I could try out animating a fly that will be present in more scenes as well as I will not need to focus on the lower part of the body of the character.
Previs:
First version of animation:
I did a render to see how well the character works with the world and how fast will render a render farm located in the university. The answers: the character works perfectly with the environment and rendering is very fast, comparing to my computer. The only thing is that the eyebrows were rendered wrong in a few frames.
As for the other character in this animation and the scene specifically – a firefly, I have found a rigged model of a regular fly online and have changed it a bit so it looks a bit less as a regular fly. In the future I will need to add a glow affect on the body.